Cost Control
Lumi · IT market · demo workspace
LM
Finance OS

GTM Finance & Cost Control

Every euro of AI production and ad spend attributed back to the wave and asset that consumed it — with budget caps as a governance gate.

AI production
€418.90
LLM + media gen
Ad spend
€1,390
across campaigns
Creator + infra
€362.30
UGC, storage, MCP
Grand total
€2,171.20
this cycle

Cost by Type

Where the budget is going

Ad Spend€1,390
Creator€350
Video Generation€240
Image Generation€92.50
Llm€86.40
Storage€12.30
MCP Api€0

Cost Entries

Itemised spend attributed to creative waves and assets

7 entries
TypeProviderWaveAmountWhen
LlmAnthropicCW001€86.40today
Video GenerationKlingCW002€240yesterday
Image GenerationHiggsfieldCW003€92.502 days ago
Ad SpendMetaCW004€1,3903 days ago
MCP ApiMeta APICW001€04 days ago
StorageSupabaseCW002€12.305 days ago
CreatorUGC Creator #4471CW003€3506 days ago

Governance

How spend is kept under control

Budget caps gate every launch.

Campaigns above the per-cycle spend cap require human approval before going live. Each AI generation and ad euro is tagged with its creative wave and asset, so cost-per-CW and cost-per-asset attribution is exact — and the CostControlAgent can flag overruns before they compound.

Cost Attribution Notes

Per-CW and per-asset tagging keeps unit economics honest

  • AI production cost (LLM + image + video) is rolled up per creative wave to compute a true cost-to-produce before any spend.
  • Ad spend is reconciled against attributed revenue to derive blended ROAS at the wave level, not just the platform-reported number.
  • Creator licensing and infrastructure (storage, MCP API) are tracked separately so they don't distort creative unit economics.